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Nap UI

I have a toddler, and a fascination with how instinctively he interacts with technology. Nap UI is a series of small, native iPad apps written in Swift. The aim is to create something during his nap time (an hour or two), which he can try when he wakes up. Occassionally he quite likes them. To-date, most haven't beaten the satisfaction he gets from repeatedly pushing the iPad’s home button.

Two Nap UI apps: pop, pop, pop; and push, push, push

The aim here is to see how he interacts with the apps, and improve them. Toddlers don't tend to lift their fingers between taps (preferring to slide side to side over a button, for example); and they often have other fingers on the screen at the same time (from holding the device). This makes the native touch events fairly useless. Rewriting the touch handler for 'push, push, push' allows for fun interactions regardless of how fingers are placed. In 'Whoosh', these accidental finger placements were used to create more flames (without preventing other touches from doig the same).

Push push push.

Three buttons, that you can push. Each makes a bell sound. Each plays a ribbon particle effect when pushed.

Pop pop pop.

Create bubbles. Pop bubbles.